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Includes: Access to the Playtest ONLY Deadlock is a upcoming 6v6 third-person hero-based MOBA shooter. It is known internally as “Project 8” and “Citadel”. Deadlock’s Features Early Development Build “chain-ban”If a player invites or is invited by a player who becomes banned from the game, they will be removed from the Early Development Build. It is unknown how far down “the chain” of invite association bans are given. AMD FSR (1.0 and 2.0)A open-source upscaling algorithm developed by AMD, which does not rely on machine learning and runs on traditional shading units, allowing it to work on any GPU vendors. FSR version 2.0 is temporal-based compared to 1.0. When the user chooses to run the game on lower resolutions to improve performance, FSR will attempt to upscale and sharpen the image to make it look good on native monitor resolution. TAA anti-aliasing A spatial anti-aliasing technique that combines information from past frames and the current frame, while also slightly jittering to smooth the current frame. It produces results similar to Super Sampling Anti-Aliasing (SSAA) and is cheaper than both MSAA and SSAA, however, its main drawback is that it can cause ghosting and blurriness to the image, and creates motion blur when in motion, noticeable with lower framerate or resolution. TAA can be enabled by enabling AMD FSR 2 upscale.
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